Get credits for sharing what you built
Publish an app, post about it on X or LinkedIn, and submit the link. You get 15 credits, once per project.
Changelog
Every meaningful change, newest first, with the date it went live. If it is on this page it is in your account already.
Publish an app, post about it on X or LinkedIn, and submit the link. You get 15 credits, once per project.
Picking a language from the account menu used to revert on the next page load about half the time. It now saves every time.
A build in progress now has a Stop button. It takes you back to the launchpad with your prompt, your mode and your attachments still in place, so you can change one word and start again instead of waiting it out.
When an edit leaves an error the live preview can see, Vorx now tries one scoped fix before falling back to rolling the change back. Either way the chat says which of the two happened.
Pressing Enter in the launchpad prompt used to submit the build mid-thought. It now inserts a line break, and Cmd or Ctrl with Enter, or the button, sends it. The chat box inside a project is unchanged.
The budgets screen had a full front end and nothing behind it. A limit set for someone is now applied when credits are spent, and a request for more reaches whoever administers the workspace.
Reading back through a build's messages on a phone no longer snaps you to the bottom every time a new line arrives.
Roll a run back and what it cost comes back to your balance. A run that failed verification already went uncharged; this covers the change you simply did not want.
A published app now caches the pages a visitor has already opened, and shows a branded offline page for the rest. Online it always tries the network first, so nobody is served a stale build.
Removing a person was the only way to stop their access, and it could not be undone. You can now suspend a member and restore them later.
Connecting a repository pushed your code out but never listened for what came back, because nothing registered the webhook — and it looked like it was working. Connections now verify the hook, the status screen says whether inbound sync is live, and the repository link is visible instead of buried in a menu.
Any member could remove or restore any other member, the owner included, through the API rather than the interface. And a project's build progress could be read by anyone who knew its id. Both are closed.
Several ways generation quietly substituted its own content are fixed. Products you name are no longer dropped as invented, image URLs you supply are no longer swapped for different ones, and seeded rows match the counts the brief asks for.
Dynamic routes were written with their brackets stripped, so every link from a list into a detail page led nowhere. Fixed for app and website builds alike.
Verification read a dev-server restart as a crash and treated an edit that adds a package as unfinished, undoing work that was fine in both cases. A check that ran out of time is also no longer reported as 'that change broke the build'.
Apple joins Google and Microsoft in the social logins you can turn on for a generated app, under Settings, Cloud, Social login.
Every publish now writes a web app manifest and an icon set, so a visitor can add your app to their home screen and open it full screen without browser chrome.
Asking for a nightly email or a weekly tidy-up used to produce a convincing imitation: a table of jobs that never fired. Vorx now registers a real scheduled job, and it appears under Cloud, Jobs where you can pause it or run it on demand.
Generated apps can append rows to a spreadsheet and read them back, through a Google service account you share the sheet with.
A deploy landing mid-edit used to strand the change with nothing said. Edits are now durable and resume on their own, the way a first build already did.
Publishing could report a failure while the site was already live. The message now comes from the deployment's real outcome rather than the state of the request that started it.
The mobile More menu now offers the preview in its own tab, so it gets the whole screen instead of the builder's narrow column. Desktop has had this for a while.
Each publish is scored for performance, accessibility, best practices and SEO, and the scores are kept over time. When a build moves the number, the project tells you which one.
The publish dialog now carries a visibility choice, so an internal tool can go live behind your workspace's sign-in instead of to the open web.
Asking for an app with several named pages could collapse into a single home page. The planner keeps the pages you asked for.
Their inputs used a font size small enough to make iOS Safari zoom in on every focus. Fixed in the template, so it is right in new builds.
Vorx is now a Microsoft-verified publisher, and the consent screen carries our logo. Signing in with a work Microsoft account no longer shows the unverified-app warning that some IT policies block outright.
When a build stops for want of credits, the message now carries a Buy credits control instead of leaving you to find the billing page yourself.
Eight failure messages were rewritten. Each one now says what was spent, what is still true of your app, and what to do next — instead of a status code.
An analytics opt-out used to be undone by the next publish, silently, while the settings page still showed it off. Publishing and rolling back now both keep your choice.
Two ways it could hang are fixed: a publish stuck mid-flight no longer strands the panel, and the query behind it is now time-bounded rather than open-ended.
Typing an '@' into a notification address could blank the whole Forms panel. Fixed, and the message now explains what it did not like.
A project whose preview has not been captured yet shows a branded placeholder in your project list rather than a blank tile.
European customers now see and pay in euros, at flat parity with the dollar price — no conversion markup and no separate euro price list. Your currency is worked out at the edge, so a VPN is honoured rather than second-guessed.
Starting a project from a template took about 78 seconds. It now takes around 30. We measured each step and cut two that the copy never needed — the wait was ours, not yours.
The Free plan moves from 5 credits a month to 5 a day, up to 30 in a month, refilling overnight. That makes it something you can keep building on rather than a trial that runs out in an afternoon.
After an edit, Vorx runs a series of checks that could previously leave the chat silent for anywhere up to 80 seconds. It now tells you which check it's on, so a working build never looks like a stuck one.
The project security page used to list only what was wrong, which made a clean project look like an empty one. It now shows every check that ran, per table, so you can see what's actually protected.
The SQL editor has moved into the Database section, next to the tables and rows it operates on, instead of sitting in its own corner of settings.
Downloading a project as a zip, or a single file from it, now requires Pro or above. Everything else about ownership is unchanged — the code is still a clean, standard repo with no proprietary runtime.
Browse ready-made apps and websites, preview one full screen or open its live demo, then start a project from it and describe your changes. The template arrives as a real running app, not a static starter.
See what we're building next on the website, no account needed. Sign in to Vorx and upvote the items you want most — we read the tally when we plan.
Vorx now catches invented statistics, made-up awards and credentials, fabricated testimonials and invented street addresses in your app's copy, and rewrites them to match what you actually asked for. Sample data follows your database's own rules too, so tables link up and values stay inside their limits.
If your app throws an error while you're clicking through the preview, Vorx notices, confirms it's real, and offers to fix it. One click and it goes to work on the cause.
Flip the preview between desktop, a narrower tablet width and a true-to-life iPhone frame with the right aspect ratio and safe area, so you can see what your app looks like in a hand before you ship it.
The editor now works properly on a phone: chat and preview slide between each other, the header survives the keyboard opening, and menus stay on screen. Start something on the bus and finish it at your desk.
A Payments panel under project settings walks you through charging for your app: it suggests plans and prices from what you've built, lets you edit them before they're created in Stripe, and hands you the exact prompts and steps for the webhook.
A form in your generated app now captures what people send it. Read submissions in project settings, mark them read or flagged as you work through them, and export the lot to CSV.
Set title, description, and social image in project settings. On publish, Vorx writes absolute canonical/OG tags, a sitemap, and an Open Graph card — or uses your uploaded image.
Connect Resend, SendGrid, or Mailgun with your own API key. Generated apps send through your provider, with domain setup and DNS verification in Email settings.
Connect a repo from project settings and keep Vorx and GitHub in sync — push and pull changes with recent activity visible in the GitHub panel.
For new apps, Vorx asks a short set of high-leverage questions — shape, palette, and intent — before the design pass, so the first build lands closer to what you meant.
Think a change through with Vorx before it writes any code. Switch Build/Plan in the composer, review a concrete plan card, amend it, then approve when you're ready.
Every publish runs an automatic scan for RLS posture and leaked secrets in the bundle — with a clear pass/fail in the publish flow before your app goes live.
Turn on Google and Microsoft sign-in per app from Social login settings. Vorx wires the providers into your project's auth — no custom OAuth plumbing.
Subscribe, top up, and track usage from Plans & credits — Summary, Usage logs, and Billing in one place, with recurring free grants and auto top-up.
Drop images and files into the build chat to guide Vorx — attachments are always available, no feature gate.
Point your own domain at a published app. Add, verify, and set a primary host from Publish — HTTPS and DNS checks included, with apex and www pairing.
Ship any project to a public <slug>.vorx.live address. Rename the slug without a rebuild, unpublish to free the hostname, and resume or recover failed publishes from the UI.
Group projects into folders, drag to move, multi-select for bulk move or delete, and filter favorites from the projects page.
Export any project as a zip any time. A clean, standard repo — no lock-in and no proprietary runtime required to keep building.
Invite people by email with magic links, manage members on the project, and enforce view/edit/admin access — including multi-email invites and an accept-invite flow for new users.
Manage backend secrets, run SQL, configure scheduled jobs, and handle file storage from project settings — the full stack controls without leaving Vorx.
Everything on this page is already live in your account. Your first app is free, no card required.
Early access
We're building in private with a small group of early users. If you have an access password, enter it below to look around.