Build something extraordinary
Its own database, logins and address — not a demo you show once.
Why Vorx
Three things nobody else does.
You have probably tried one of the others. Here is what is different here, in the order that matters.
You only pay when it works
You see what a change will cost before it runs. If it breaks, or it changes nothing, you are not charged.
You don't have to know whether it's safe
Every app is checked before it goes live: logins, who can reach which data, and secrets. You get the findings in plain English.
Everything it needs is already in the box
Database, logins, hosting, your own address, email and forms. From the first build, without choosing any of them.
On the roadmap
What we're building next
Not in today's builds. We're saying so here rather than on the feature list, and this section changes the day it ships. Accurate as of August 2026.
Instant, local-first updates
Optimistic updates so every tap lands immediately, with no wait on a server round-trip.
Works offline
Apps that keep working with no connection and reconcile automatically once they're back online.
Realtime and presence
Live collaboration, presence and shared state built into a generated app by default.
The difference
You see the price before you spend it.
Every other builder spends your credits first and tells you the price afterwards. We think that is backwards. The number one complaint about all of them is that you cannot predict the cost, so that is the part we fixed first.
What you're charged for
- Changes that build and pass their checks
- A price you saw before the change ran
- Never more than the limit you approved
What's free
- A build that breaks
- A change that fails its checks
- A run that changed nothing
Before you spend
A price on every change
Turn on cost preview and every edit stops for your approval first. You get a credit range and the list of files it is about to touch. Cancelling costs nothing. On every plan, including the free one.
While it runs
A ceiling, not a surprise
The price you approved is a ceiling. If a job turns out bigger than we predicted, we stop and ask. You are charged for what was actually used, not for the estimate.
When we fail
You don't pay
If a build times out, doesn't compile, or leaves your preview broken, that's on us. A failed run never takes a credit in the first place, so there is nothing to claim back.
For teams
Budgets, so one person can't burn the month
Give everyone their own cap out of the shared pool, and see who is asking for more. Part of the Business plan.
Add a yearly billing toggle to the pricing table
Estimated cost
Touches 4 files
components/PricingTable.vueeditpages/pricing.vueeditcomposables/usePlans.tsnewserver/api/plans.get.tsnew
~18,400 tokens in · ~4,000–7,500 out
Balance after: 47 credits
We stop and ask again if it exceeds 3 credits
How it works
From idea to live app
No setup, no boilerplate, no deploy pipeline to wrangle.
Describe it
Tell Vorx what you’re trying to build and who it’s for — in plain English.
Watch it build
A real, running app appears in about ten minutes, with its own database and login, and you can click through it straight away.
Refine and ship
Keep chatting until it is right, then publish to a live URL your team can actually use on Monday morning.
Try it with one sentence
Your first app is free — no credit card, no setup. Describe what you want and watch a real app appear.