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Ship

Collaboration

Build together — realtime editing, shared projects, and comments on the app itself.

Vorx projects are made for teams. More than one person can build in the same project, and the apps you ship are collaborative too.

Invite teammates

Add people to a project as Can edit or Can view — see Sharing and permissions. Projects live in the workspace rather than with one person, so work isn't stranded when someone's away.

The Share dialog: invite by email, an invite link, workspace access and a read-only preview

Comment on the app

Switch the preview to comments mode and leave notes directly on the running app. This is usually a better way to collect feedback than a separate document, because a comment is attached to the thing it's about.

Pair it with Can view access and you can gather review notes from people who shouldn't be editing.

Work in parallel

Teammates can work on different parts of an app at once. Because every change is a revertible checkpoint, it's safe to experiment — and easy to back out one person's change without touching anyone else's.

Chat is shared, so everyone can see what's been asked for and what Vorx did about it. If two people are prompting at once, coordinate on who owns which area — two overlapping edits to the same screen will land in the order they finish.

Realtime in the apps you ship

Live sync between your users — open the same record in two places and watch it stay in step, with no socket code to write — is on our roadmap (VorxSync), not yet in the apps you ship. Today, one user's change shows up for another on their next request rather than live.

Shared credits

Everyone in a workspace draws from the same credit balance, so a busy week shows up as team usage rather than one person's. See Plans and credit usage.

Next steps